The added value of the Stadia service compared to the ubiquitous consoles is that you can play anywhere, from your Pixel 3 to your high-def TV and Google claims it has solved the latency problem that many such initiatives have faced. Although we know the order and manner that the games will be launched in, an official final release date has yet to be confirmed by Microsoft.
According to Microsoft insider Brad Sams, Scarlett is the name of Microsoft's overall next-generation console strategy. And with Sony skipping E3 this year, it seems both companies only want to deal in broad strokes at this point, avoiding nailing any specifics or comparisons to current tech.
Project Scarlett will set a new bar for console power, speed and performance. The beating heart of the new Xbox will be a custom chip based on AMD's Zen 2 and Navi technology, though no other real details were given about it. There will also be support for variable rate shading and ray tracing. To support Xbox Game Pass for PC, Microsoft is even introducing a new Xbox app in beta that will essentially act as a launcher for the new PC games.
Microsoft said its game-streaming service "Project xCloud" would go into preview in October. Interestingly, the company has also promised that the console will include hardware-accelerated ray tracing support through the DirectX Ray-tracing (DXR) application programming interface (API) - something AMD's mainstream graphics processors now lack. I am just posting this pic as proof I was in the same room as Keanu.
Microsoft also emphasised the promise to deliver day one access games developed by first party titles, and some that aren't.
A three-month membership to Xbox Game Pass Ultimate normally retails at £23.99, but is now down to just £14.99 on Amazon.