President Donald Trump's meeting with the video game industry's representatives is now underway.
We haven't heard back yet from the game makers that attended the meeting, but here's hoping they have a better chance to have their side heard, instead of simply being dismissed because of opposite views.
Criticizing the violent content in the video games, Donald Trump said that the video games, internet and movies are so violent.
The White House also released a statement on the meeting. Not to discuss the rising frustration with loot boxes, but to rehash the exhausted and research-debunked notion that playing games causes people to become more violent. No psychologists, researchers, or scholars qualified to make that assessment were in attendance at the meeting.
"Blaming video games for violence in the real world is no more productive than blaming the news media for bringing violent crime into our homes night after night", argues the ESA, the industry's trade group, in materials it provides online.
Malmstroem said Trump's announcement was "not crystal clear" and she would seek clarification when she saw US Trade Representative Robert Lighthizer in Brussels on Saturday for long-planned talks that are now a de facto crisis meeting.
Many are speculating that the meeting is merely a distraction tactic to draw attention away from the recent controversy surrounding mass shootings in America and the role that certain types of guns have played in each one. Apoplectic at the prohibition, the video game industry sued the state in response, and in 2011, they emerged victorious after the Supreme Court invalidated the restriction. Lt Col Dave Grossman, author of "Assassination Generation: Video Games, Aggression, and the Psychology of Killing" was there along with Melissa Henson, a mother from the Parents Television Council.
The White House moved the video to "unlisted" status (meaning it does not appear on the channel) shortly after uploading it.
"I believe the solution to curtailing violence lies in an all-encompassing approach, focused on several different factors that may contribute to school shootings", Hartzler continues.
A 2015 study by the American Psychological Association (APA) supports Markey's research and found there is not sufficient evidence to support that the aggressive emotions violent video game players experience extend to criminal violence. That was when the ESA formed the Entertainment Software Ratings Board (ESRB) to disclose objectionable material on game packaging, which forestalled Congressional calls for the government to regulate the video game industry.