It is the first Animal Crossing game for mobile devices and it's currently available now in Australia as part of the game's soft-launch.
The premise is subtly different from previous games, which have mostly been based on paying off the mortgage on your house, furnishing it, and then sitting back to consider your life choices.
You should load into the Australian Google Play store, where you can download Pocket Camp.
In the game, players can explore the world - on their camper van - to find items to help them craft furniture for their campsite. Here's the full lowdown on Animal Crossing: Pocket Camp, straight from Nintendo. Upgrading your RV will be done via trips to OK Motors, which of course will allow you to run up huge levels of debt. If the footage is anything to go by, these tickets will cost 99 cents for 20 or $7.99 for 200.
Following an announcement earlier this week, Nintendo has finally given us the name for its next mobile game.
Animal Crossing: Pocket Camp will be released for free on iOS and Android at the end of November. The style of the game means that what happens is up to you, there are no levels or bosses here. If you add someone to your friends list in the game you can return to visit them any time, no player ID required again.
Animal Crossing: Pocket Camp is now available on iOS and Android devices in Australia, with other regions to follow. However, by cheating the system a little bit, fans outside of Australia can get their hands on the game too by following these instructions.
Decorate your campsite with items and furniture that your animal friends love, and your place will be the most popular spot on the map! Fishing is done at the beach, for example, while you need to head to the woods if you want to pick fruit.
Animal Crossing is basically like The Sims with more adorable animals and a bright pastel color palette. It looks as though the campsite is very customizable with furniture, decorations and larger amenities to fill the empty space.
But what's there at the moment feels, for all the changes to the game's presentation, like a fundamentally Animal Crossing experience.
Whether it can keep players interested in the long term is another question for another day, but with the promise of seasonal events and the use of time to determine when certain characters appear, there should be enough ... at least until the franchise's inevitable appearance on the Switch. You can sign up to be notified when the game goes live in the USA and in the UK.