Backward compatibility for original Xbox games on the Xbox One was announced at E3 earlier this year, though Xbox big boss Phil Spencer has yet to reveal when the feature will launch for its currnet-gen console. Microsoft, on the other hand, made backwards compatibility available with Xbox 360 games in 2015 (via a software emulator), and now they will be doing the same for the OG Xbox. However, offline multiplayer scenarios such as co-op and system-link are supported as they were originally. What that means is that the finer details like online multiplayer and achievements for the games will not be available. The campaign flaunts the Xbox One X's raw power, and it's readiness for "true 4K" content, showing the different forms of media the console will enhance. It is not going to replace the Xbox One S, which will remain on the market and will sell better than the Xbox One X later, Microsoft thinks so. Users can also place the new Xbox One X both horizontally or vertically.
Below is the first curated batch of Original Xbox games we're releasing into the Xbox One Backward Compatibility program. Despite receiving the 1080p upscale, most of the games will still be locked into the traditional 4:3 aspect ration with only Ninja Black Gaiden supporting 16:9 widescreen. However, he invited the players to enjoy the local mode and to test the LAN gameplay with all the consoles of generation of Microsoft. You can see the changes in the video below, which shows the difference between Halo 3 on Xbox 360 and Xbox One X. Not to mention that we won't complain about the awesomeness that is the Knights of the Old Republic becoming playable on another platform.